fetchcert/main.go

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package main
import (
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"net"
"os"
"github.com/karrick/golf"
)
type (
// This structure contains all values that may be set from the command line.
tCliFlags struct {
// The path to the configuration file.
cfgFile string
// Quiet mode. Will disable logging to stderr.
quiet bool
// The log level.
logLevel string
// A file to write logs into.
logFile string
// Graylog server to send logs to (using GELF/UDP). Format is <hostname>:<port>.
logGraylog string
// Send logs to syslog.
logSyslog bool
}
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// The state of the main server
tServerState struct {
// The path to the configuration file
cfgFile string
// The configuration
config tConfiguration
// The UNIX socket listener
listener net.Listener
}
)
// Parse command line options.
func parseCommandLine() tCliFlags {
var help bool
flags := tCliFlags{}
golf.StringVarP(&flags.cfgFile, 'c', "config", "/etc/fetch-certificates.yml", "Path to the configuration file.")
golf.StringVarP(&flags.logFile, 'f', "log-file", "", "Path to the log file.")
golf.StringVarP(&flags.logGraylog, 'g', "log-graylog", "", "Log to Graylog server (format: <host>:<port>).")
golf.BoolVarP(&help, 'h', "help", false, "Display command line help and exit.")
golf.StringVarP(&flags.logLevel, 'L', "log-level", "info", "Log level to use.")
golf.BoolVarP(&flags.quiet, 'q', "quiet", false, "Quiet mode; prevents logging to stderr.")
golf.BoolVarP(&flags.logSyslog, 's', "syslog", false, "Log to local syslog.")
golf.Parse()
if help {
golf.Usage()
os.Exit(0)
}
return flags
}
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// Initialize server state
func initServer(cfgFile string) tServerState {
ss := tServerState{
cfgFile: cfgFile,
}
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cfg, err := LoadConfiguration(ss.cfgFile)
if err != nil {
log.WithField("error", err).Fatal("Failed to load initial configuration.")
}
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ss.config = cfg
listener, err := initSocket(cfg.Socket)
if err != nil {
log.WithField("error", err).Fatal("Failed to initialize socket.")
}
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ss.listener = listener
return ss
}
// Destroy the server
func (state *tServerState) destroy() {
state.listener.Close()
}
// Server main loop. Processes commands received from connections. Certificate
// update requests are processed directly, but Quit/Reload commands are
// propagated back to this loop and handled here.
func (state *tServerState) mainLoop() {
for {
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cmd := socketServer(&state.config, state.listener)
if cmd == CMD_QUIT {
break
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} else if cmd != CMD_RELOAD {
continue
}
new_cfg, err := LoadConfiguration(state.cfgFile)
if err != nil {
log.WithField("error", err).Error("Failed to load updated configuration.")
continue
}
replace_ok := true
if new_cfg.Socket.Path != state.config.Socket.Path {
new_listener, err := initSocket(new_cfg.Socket)
if err != nil {
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log.WithField("error", err).Error("Failed to initialize new server socket.")
replace_ok = false
} else {
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state.listener.Close()
state.listener = new_listener
}
}
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if replace_ok {
state.config = new_cfg
log.Info("Configuration reloaded")
}
}
}
func main() {
// This utility will load its configuration then start listening on
// a UNIX socket. It will be handle messages that can :
// - stop the program,
// - update the configuration,
// - check a single entry for replacement,
// - check all entries for replacement.
// Both check commands include a flag that will force replacement.
flags := parseCommandLine()
err := configureLogging(flags)
if err != nil {
log.WithField("error", err).Fatal("Failed to configure logging.")
}
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server := initServer(flags.cfgFile)
defer server.destroy()
server.mainLoop()
}